Something is waiting at the edge of the forest. A voice beckons through the static, and visions hail from a night you can’t escape. You see fragments – a lookout, a child, the sound of crying – but the pieces don’t fit.
You play a man convinced he has been chosen to bend destiny, though by what, he cannot say. Guided by an unseen entity, he searches for a way to stop what feels inevitable. But the more he sees, the less he can trust.

